In fact, the closest I came to encountering a traditional boss was at the very end, and they died instantly when I fired a rocket into a gas canister that set off a chain reaction of explosions around them. It perhaps wouldn’t have been so bad had there been other high-ranking nasties to focus my attention on, but there’s a surprising absence of boss fights in Frontiers of Pandora. Neither are ever really confronted in a physical sense, and their fates effectively remain undetermined as of the end of the story – which left me feeling slightly underwhelmed as the credits rolled. Instead, they’re mainly encountered via sporadic video communications, as though there’s been an outbreak of cat-person COVID and they’ve been left with no choice but to taunt you via Zoom calls. Star Wars has its fair share of silly names too, but it’s also rich with countless different races, and personally I have a better chance of putting a name to a face when one face is green and the other has three pairs of eyes.įurthermore, Frontiers of Pandora’s two main antagonists, RDA bad guy businessman John Mercer and his head of military muscle, General Angela Harding, barely have a presence for the bulk of the campaign. I can barely keep track of the names of my kids’ best friends, let alone be relied upon to discern the difference between one character called Eetu and another called Etuwa. A big part of the reason I never felt too invested in the individual plights of the countless Na’vi clan members I met over the course of the journey is that they’re largely indistinguishable from each other in looks and have exotic-sounding monikers that are easily mixed up in my middle-aged memory. It’s up to us, playing as an unnamed Na’vi raised in captivity, to unite the three isolated Na’vi clans in the region and make a stand against invaders hellbent on doing more damage to the natural habitat than actor Sam Worthington has done to the American accent.īroadly speaking, I was happy to step into the Kevin Durant-sized feet of the eco warrior spearheading the uprising, and there were some pretty heavy moments along the way that brought some real weight to the conflict, but I can’t say that I ever became particularly bonded with any one character in Frontiers of Pandora. Humanity’s colonising Resource Development Administration, or RDA, is an oppressive force in the Western Frontier with its numerous mining facilities. I still largely enjoyed the 25 hours I spent trying to fend off a resource-hungry human invasion, but I wish the environment itself had presented me with more compelling reasons to fight for it beyond its surface-level splendor.Įven so, its overall story arc doesn’t stray too far from the established series formula. However, hidden amongst all that beauty is a disappointing amount of bloat, with copy-pasted enemy outposts and facilities that made venturing off the main story path far less rewarding than it has been in recent landmark adventures such as Elden Ring or the last two Legend of Zeldas. This open-world shooter serves up a mind bogglingly large slice of the fantastic fictional universe to explore, from staggeringly dense forest areas to picturesque open plains and properly intimidating mountain ranges both on land and suspended impossibly in the skies above. Short of somehow growing a Na’vi neural braid and jamming it directly into the base of James Cameron’s skull, Avatar: Frontiers of Pandora is pretty much your best option for taking a virtual tour of the stunning alien moon of Pandora.
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